Controls
- Move with arrows or A/D and fire with Space.
- On mobile, hold the left/right pads and tap Fire.
- Clear each formation before the invaders reach the defense line.
Alien Defender
Coming Soon
Defend the signal station across 30 authored Stages. Stage 1 teaches the Wave 1 to Wave 2 handoff; later Stages each focus on one authored formation.
How to play
30 Stages are grouped into six chapters of five: patrol, volleys, armored captains, relay formation, crossfire, then the signal-core finale.
This owner-preview build stays Coming Soon until the full Tester, Gameplay Reviewer, and Director gates are complete.
STAGE SELECT
Drag to browse all 30 Stages.
Pause defense
Your current Stage and score will be lost if you return to the Stage list.
Defense report
Alien Defender is an original WeightPlay fixed-screen shooter with 30 Stages. Each Stage is one Battle, and Credits buy persistent firepower and survival upgrades.
The signal station campaign is arranged as six chapters of five Stages. Clear one formation, collect its Credits, and decide which upgrade will carry the defender into the next frontier.
Move the ship left and right and fire upward. Each Stage uses one authored enemy formation; its chapter rule changes the pressure through volleys, captains, relay timing, crossfire, or the final signal-core guardian.
Thirty Stages are arranged as six chapters of five. Clearing the current frontier unlocks the next Stage; replaying a cleared Stage does not grant automatic bullets, so spend earned Credits in Upgrades.
Alien Defender combines readable fixed-screen formations with a 30-Stage, six-chapter campaign and a clear Credit-driven upgrade loop: Stage rules create challenge, while the player owns the firepower choice.
This public game has no account, payment, chat, leaderboard, or advertising flow. Credits, unlocks, upgrades, and Best stay in the current browser.