Gather matching spring orbs into the same vessel and restore the forest's lost colors.
An original WeightPlay puzzle
Restore every forest spring
Choose a vessel to lift its top group, then choose a compatible destination. The restoration is complete when every non-empty vessel holds only one color.
How to play
Choose a source vessel, then a destination.
The destination needs space and must be empty or show the same top color.
Undo one exact move or ask Moon Cap Orla for a useful hint.
Growing challenge
Thirty stages add more colors, sealed vessels, varied capacities, and tighter move goals.
Save and privacy
Stages, stars, and best moves stay in this browser. No login or personal data is required.
Top-orb color sortingVessel-capacity planningMove-goal puzzle
Choose a Spring
Color Springs
Moves0
Spring restored
Keep this sorting run?
Continue returns to the exact position. Returning to Stages ends this run.
Bring matching colors into one spring
Tap a vessel to select its top matching orbs.
Tap an empty vessel or one with the same top color.
Finish when every non-empty vessel contains one color.
WeightPlay Original Game Guide
Color Springs
Gather matching spring orbs into the same vessel and restore the forest's lost colors. Thirty stages add more colors, sealed vessels, varied capacities, and tighter move goals.
Top-orb color sortingVessel-capacity planningMove-goal puzzle
GameplayColor Sorting Puzzle
GenrePuzzle · Logic · Animal
DifficultyEasy to Challenging
Estimated Play Time2-6 minutes per stage
Skills TrainedLogic · Problem Solving · Focus
World and Mission
Forest fountains have lost their color, and Moon Cap Orla asks the player to restore each spring by sorting its glowing orbs.
How the Systems Work
Select a vessel with a movable top orb, then choose an empty vessel or one whose top color matches and has room.
Undo restores the previous transfer. Restart resets the stage, and Hint points to a useful legal move. Stage clears, stars, unlocks, and best move counts are stored in this browser.
How to Play
Choose an unlocked spring from the horizontal Stage rail.
Select the vessel whose top orb you want to move.
Select an empty vessel or one whose top orb matches.
Finish every color group within the target moves.
Strategy Tips
Keep one flexible empty vessel until the middle of the solution.
Complete a color only when it will not trap another color below it.
Read vessel capacity before moving a long stack.
Campaign and Difficulty Growth
Stages 1-5 teach legal transfers and empty-space planning. Later chapters add more colors, uneven stacks, changing capacities, seals, and tighter routes across all 30 stages.
Developer Design Note
A move transfers as many same-color top orbs as the destination has room for, so one legal move can shift several orbs. The 30 stages add seals, uneven stacks, and changing capacities; check the destination space before committing. Undo restores the previous transfer, while Restart returns to that stage’s opening layout.
Parent Note
No account is required. Progress stays in this browser and may reset if site storage is cleared. Stars and move summaries are game feedback, not a formal assessment.
FAQ
How many stages are included?
There are 30 color-sorting stages.
When is a move legal?
The destination must have space and be empty or show the same top color.
Does progress save?
Yes. Unlocks, stars, and best moves are stored locally.
What does Hint do?
Hint points to a useful legal transfer; it does not move the orbs for you.
What changes in later stages?
Later chapters combine more colors with sealed vessels, uneven stacks, changing capacities, and tighter move goals.
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