Flip FoundryPreparing the foundry…

Flip Foundry

Deliver a crystal through 60 stages. Aim, pass the rings and land; four deliveries clear each stage.

Best streak: 0

WeightPlay Original Game Guide

Flip Foundry

Deliver a crystal through 60 stages. Aim, pass the rings and land; four deliveries clear each stage.

Swipe LaunchForce CalibrationPhysics ArcadePrecision Landing
GameplaySwipe-and-Land Arcade
GenreSwipe Launch · Force Calibration · Physics Arcade · Precision Landing
DifficultyEasy to Challenging
Estimated Play Time1–3 minutes per stage

World and Mission

Deliver a crystal through 60 stages. Aim, pass the rings and land; four deliveries clear each stage.

How the Systems Work

From Stage 7, choose Direct or Loft before launching. Follow every ring, stay below roofs and account for fan fields and moving receivers. The dotted arc predicts your landing.

From Stage 31, press E or Invert between signed rings. One cell powers one reversal; a relay restores it. Dark fields block inversion. Match the receiver sign when shown. The arc assumes you invert at the marked positions; you still press the button yourself.

How to Play

  1. Drag UP anywhere. Follow the dotted arc, then release on the glowing platform.
  2. Hold Space, release to flip.
  3. From Stage 7, choose Direct or Loft before launching. Follow every ring, stay below roofs and account for fan fields and moving receivers. The dotted arc predicts your landing.
  4. From Stage 31, press E or Invert between signed rings. One cell powers one reversal; a relay restores it. Dark fields block inversion. Match the receiver sign when shown. The arc assumes you invert at the marked positions; you still press the button yourself.

Strategy Tips

  • Pass through every ring.
  • The crystal hit the roof. Try Direct.
  • Wrong polarity. Read the + / − signs.

Campaign and Difficulty Growth

The original six stages stay available. Clear Stage 6 to open 7, then progress in order. Clears and best records save locally; the existing best streak and collected blocks are preserved. Retry repeats the current landing.

Developer Design Note

Deliver a crystal through 60 stages. Aim, pass the rings and land; four deliveries clear each stage.

Player and Save Information

The original six stages stay available. Clear Stage 6 to open 7, then progress in order. Clears and best records save locally; the existing best streak and collected blocks are preserved. Retry repeats the current landing.

FAQ

Nozzle
Drag UP anywhere. Follow the dotted arc, then release on the glowing platform. From Stage 7, choose Direct or Loft before launching. Follow every ring, stay below roofs and account for fan fields and moving receivers. The dotted arc predicts your landing.
Polarity
From Stage 31, press E or Invert between signed rings. One cell powers one reversal; a relay restores it. Dark fields block inversion. Match the receiver sign when shown. The arc assumes you invert at the marked positions; you still press the button yourself.
Cleared
The original six stages stay available. Clear Stage 6 to open 7, then progress in order. Clears and best records save locally; the existing best streak and collected blocks are preserved. Retry repeats the current landing.