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Moonlight Workshop Escape

WeightPlay Original Game Guide

Moonlight Workshop Escape

Restore 60 rooms: light the switches, collect the key and reach the door. Plan lantern charges and counterweights in two chapters.

Overview

Switches → key → door. Take your time; only steps count.

Use arrows / WASD, or tap a neighbouring tile.

Light switches in number order.

Ice keeps you sliding. Each crossed tile costs a move.

Matching portals transport you instantly.

Lantern Circuits · 1–30

Lantern changes moon/sun and costs one charge plus one move. Match the pictured phase of gates and switches. Lit switches stay lit.

Each battery gives one charge once. Undo restores the charge and battery together.

Counterweight Engine · 31–60

Push crates onto every plate. Keep them there for the key and exit. Crates cannot enter ice or portals. Undo recovers a trapped crate.

Player and Save Information

Leave this room? Your current route will reset. Unlocked rooms stay saved.

Out of moves. Try a different route; your unlocked rooms are safe.

No route within the remaining moves. Undo or retry.

FAQ

How many moves does each room allow?
Each room has its own limit; the six room limits range from 15 to 24 moves.