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Beast Deck: The Mist Forest

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Beast Deck: The Mist Forest

Build your deck and read enemy intent before spending Energy.

turn-based card combatenemy-intent planningdeckbuildingroguelike strategy

How to play

  1. Choose an unlocked mission. Read the enemy’s next action.
  2. Play affordable cards: attack, gain Block, or use utility effects. Card order matters.
  3. End your turn to let the enemy act. Unplayed cards stay in hand; if fewer than three remain, your next turn draws only enough to bring the hand to three. Draft between battles and clear the mission to progress.

Cards and equipment

Drafted cards last for this mission. Earned-Coin packs add permanent cards or equipment; equip them before starting. Curses cost Energy to remove and deal damage at every turn end until cleared. Duplicates improve every copy, including starter and drafted cards. Ranks at 1 / 2 / 4 / 7 / 11 copies. Armor: maximum 6; each attack wears it down by 1.

Campaign progression

Each mission has three consecutive battles with one card draft after the first and second fights. Across 30 fixed missions in six regions, new mechanics include Armor, Riposte, Fatigue, Marks, Regeneration, Cleanse, Weakness, hand seals, Curses, and three-phase Wards. Region-ending Bosses change the tactical problem instead of turning the campaign into a random route.

Saving

Yes. Progress and collection are saved on this device; clearing site data may erase them. No Diamonds are required to unlock missions. The Mist Amulet and Diamond packs are optional. 5 Diamonds: 1 permanent card, equal odds (1/13 each). All cards also appear in Coin packs and mission drafts.

FAQ

How many battles are in a mission?
Each mission contains three battles. After battles one and two, choose one temporary draft card before continuing.
What happens to cards I do not play?
Unplayed cards stay in your hand. If you begin the next turn with fewer than three, you draw only enough to return to three.
How do Curses work?
A Curse costs Energy to remove. While it remains in hand, it deals damage at the end of each turn.
Are my progress and collection saved?
Yes. Progress and collection are saved on this device; clearing site data may erase them.
Do I need Diamonds to unlock missions?
No Diamonds are required to unlock missions. The Mist Amulet and Diamond packs are optional. 5 Diamonds: 1 permanent card, equal odds (1/13 each). All cards also appear in Coin packs and mission drafts.