Route neighbors through one-way lanes, save waiting bays, and serve snack orders.
Stage 1 ready

Route neighbors through one-way lanes, save waiting bays, and serve snack orders.
Stage 1 ready
Move a guest to the diner counter or a blue waiting bay. Lane cells are travel space; only stops hold a guest.
Guide animal neighbors through one-way lanes, use the limited bays, and complete their full snack orders.
1. Choose a numbered guest. 2. Tap a glowing counter or blue bay. 3. Follow the pictured recipe and Serve. Every accepted action costs one move; Undo also restores gates and food.
Only bays and the counter are stopping places. Occupied stops block travel. Arrows mark one-way lanes. A correct snack uses one pantry item; wrong choices are rejected. Undo and unlimited Retry help you recover. Paired gates swap the open route. View all orders first and save dedicated ingredients for later guests.
For Taiwan’s 2026 National Day break, the Highway Bureau published a forecast of busy routes and travel times. Taro’s fictional diner turns planning lane flow and limited waiting space into a snack-order puzzle. The guests and meals are invented.
The 30 original stages gradually add traffic, waiting bays, serving order, snack choices, shared stock, and limited-use gates. Clear a stage to unlock the next, or replay any unlocked stage to improve your move count. Progress is saved in this browser.