スライディング15

WeightPlay オリジナルゲームガイド

スライディング15

30の保存ステージから選び、クラシック・蛇行・列・アンカー・迂回の目標に挑戦します。

数字スライドパズルクラシックパズル戦略
ゲーム内容数字スライドパズル
ジャンルクラシック · パズル · 戦略 · ファミリー
難易度Easy to Challenging
目安時間3-10 分

世界とミッション

The campaign starts with fifteen numbered tiles and one empty space, then opens six authored arcs: Open Corridors, Zigzag Gallery, Column Workshop, Anchor Workshop, Detour Circuit, and Crown Circuit.

Every stage asks you to preserve access while building a distinct target arrangement. Checkpoints at stages 5, 10, 15, 20, 25, and 30 mark the end of each five-stage arc.

ゲームの仕組み

A tile moves only when it shares an edge with the empty space. Diagonal moves, jumps over another tile, and swapping two occupied tiles are not legal.

ステージ6以降、空きマスは直前の移動をすぐに逆戻りできません。 ステージ16以降、印の付いたアンカータイルは動きません。

Complete a stage to save it locally and unlock the next stage. Hint marks one legal candidate without moving it; Undo restores the prior board and move count; Result offers Replay, Stages, or Next Stage.

Touch, mouse, and keyboard-friendly controls use the same board state. No timer, account, purchase, or network service is required; locale and sound preferences stay in this browser.

遊び方

  1. Choose Start Game from Main, then select an unlocked stage from the 30-card Stage screen.
  2. Read the arc rule and target pattern before sliding a neighboring numbered tile into the blank.
  3. ステージ6以降、空きマスは直前の移動をすぐに逆戻りできません。 ステージ16以降、印の付いたアンカータイルは動きません。
  4. Use Hint when you want one legal candidate, and Undo to compare a route or recover from a closed corridor.
  5. Match the stage target to complete it, save your progress, and use Result → Next Stage or Stages to continue the campaign.

攻略のヒント

  • Work from the next target number, but do not trap the blank behind a row or column you still need.
  • Keep more than one route to the next target when possible; a legal move can be safe now but harmful two moves later.
  • Use the bottom row and right column deliberately because the final placement needs room for the blank.
  • When the board feels stuck, use Undo to return to the last position with more open neighbors instead of guessing.
  • Compare Hint with your own plan—the hint explains a legal option, not a mandatory solution.

進行と難易度

The 30 selectable saved stages are arranged as six arcs of five: Open Corridors (1–5), Zigzag Gallery (6–10), Column Workshop (11–15), Anchor Workshop (16–20), Detour Circuit (21–25), and Crown Circuit (26–30).

ステージ6以降、空きマスは直前の移動をすぐに逆戻りできません。 ステージ16以降、印の付いたアンカータイルは動きません。

Every fifth stage is a checkpoint. Completing a stage unlocks the next one, while local progress keeps cleared stages available for replay and move-count improvement without a timer.

開発者メモ

Sliding 15 uses the shared Classic Logic Lab shell, a responsive 4x4 board, a 30-stage authored campaign, stage-specific target rules, local progress, touch/mouse/keyboard input, localized Hint and Result feedback, reversible Undo, and an explicit Main-Stage-Battle-Result recovery path.

プレイヤーと保存情報

Sliding 15 is a general-audience browser puzzle. No account or purchase is required; cleared stages, settings, and local progress stay in this browser and may be removed when site data is cleared.

よくある質問

ステージは何段階ありますか?
There are 30 selectable stages across six five-stage arcs, with checkpoints at 5, 10, 15, 20, 25, and 30.
What makes a move legal?
A numbered tile must share an edge with the empty space; diagonal moves and jumps are not allowed.
What are anchors and detours?
ステージ6以降、空きマスは直前の移動をすぐに逆戻りできません。 ステージ16以降、印の付いたアンカータイルは動きません。
Does Hint solve the puzzle?
No. Hint marks one legal candidate, and you still decide whether to slide it.
Can I undo?
Yes. Undo restores the previous board and move count.
Is progress saved?
Cleared stages and the next unlocked stage are saved only in this browser; no account or cloud save is required.