Opening the Rootvault…
Animal Rootvault Pins game artwork Rootvault Pins
Moss Shell Taro pulling a golden Rootvault pin

Animal Rootvault Pins

Read the chambers, then pull one complete golden pin.

Guide Taro and the Star Core to the sanctuary without mixing dangerous materials.

WEIGHTPLAY ORIGINAL GAME GUIDE

Every pin changes the vault

Plan each pull, resolve material reactions, and guide Taro and the Star Core through 30 handcrafted Rootvault chambers.

Taro's living Rootvault

Moonwater channels beneath Taro's fortress shell have tangled with Emberlight, shadows, and ancient rune locks.

Materials interact

Water cools Emberlight into steam. A Shell Ward protects Taro once. Keys open matching rune pins.

Inspect before pulling

A wrong route may strand the Star Core or expose Taro. Restart restores the exact chamber.

One action at a time

Tap a pin and Pull, or focus a pin and press Enter or Space. Held input never repeats.

FAQ

How many stages are included?
There are 30 authored stages across six rule chapters. Stage 30 remains replayable after completion.
Is progress saved?
Yes, only in this browser.