Glowspool game artwork

Glowspool

Coming Soon

Return to lobby

Glowspool

Core puzzleSliding-fill puzzle
Stages60
PaceNo timer
ThreadMint thread

Your goal

Guide Mimi across every open garden tile. Each direction makes one complete slide, and the woven line you leave becomes an obstacle for later moves. There is no timer: look for a route that leaves an entrance to the last unfilled area.

Weave a route

Swipe on the garden, use the four direction buttons, or press arrow keys or WASD. Sliding stops at a boundary, an already woven tile or a brass rest pad. You cannot turn midway through a normal slide. Undo rewinds the entire last move; Hint highlights a direction backed by a complete solution, or tells you to undo when the current line cannot finish.

Rules and controls

Collect the jade key before crossing its gate. Chapter two adds paired arches: entering either unwoven arch carries Mimi to the other and stops the slide. Both arch tiles count as woven. The free pin is available once per garden in chapter two. Arm it before moving to shorten that next legal slide to one tile; Undo also restores a used pin.

Finish and return

Weaving every open tile clears the garden. A trapped unfinished line can be undone or replayed without a fee. Clear stars, best moves and the next unlocked stage save in this browser. Replay keeps the better record and cannot repeatedly claim the same stage reward. Mint thread is free; amber thread is an optional permanent appearance for 5 shared diamonds. It changes the spool and line, and every puzzle uses the same rules. Clearing site data may remove local progress; there is no account transfer.

Questions

Must I buy thread to solve a garden?
No. Every garden, Hint, Undo and the chapter-two pin are free. Amber thread is an optional permanent appearance for 5 shared diamonds.
Where is progress saved?
Records stay in this browser. Clearing site data may remove them; this game has no account transfer.