Signal Snap

Signal Snap game artwork

Tap the diamond side · Crossed echo: wait

Signal Snap

How to play

A solid diamond means tap that side; a crossed hollow echo means do nothing. Use the two buttons or ← and →. Three errors end a run. Clear a stage to unlock the next; replay to improve stars, streak and reaction time. Signals never require colour recognition. Settings and leaving the tab pause the timer. A hollow diamond is charging: wait until it becomes solid before tapping.

◆ / ◇ / ⊠

Tap the diamond side · Crossed echo: wait

A hollow diamond is charging: wait until it becomes solid before tapping.

30 × 8–13 · 640–2200 ms · ← →

How to play

A solid diamond means tap that side; a crossed hollow echo means do nothing. Use the two buttons or ← and →. Three errors end a run. Clear a stage to unlock the next; replay to improve stars, streak and reaction time. Signals never require colour recognition. Settings and leaving the tab pause the timer. A hollow diamond is charging: wait until it becomes solid before tapping.

Station styles

Permanent beacon and terrace colours. Reaction timing stays the same.

Earn 15 stars · Unlock · 12

Station styles

Permanent beacon and terrace colours. Reaction timing stays the same. Earn 15 stars. Unlock · 12.

FAQ

What will I do in this game?
A solid diamond means tap that side; a crossed hollow echo means do nothing. Use the two buttons or ← and →. Three errors end a run. Clear a stage to unlock the next; replay to improve stars, streak and reaction time. Signals never require colour recognition. Settings and leaving the tab pause the timer. A hollow diamond is charging: wait until it becomes solid before tapping.