

Health increases both current and maximum health. Gains save immediately, even if you lose or leave. Trees regrow after 12 seconds; enemies return after 16 seconds with a warning. Every stage has a guardian: grow stronger, finish all objectives, defeat the guardian and reach the gate.
Recover 1 HP every 3 seconds. Enemy rewards permanently add 0.1 to each recovery; guardians add 0.3. No recovery while paused or above maximum HP. Enemies can reward health, attack or regeneration.
Trees always take 5 hits, each dealing 1 damage regardless of attack power. Only fallen trees show a clock and countdown at their original position.
Drag to move · stop near a target to chop · Space to dash
Complete the objectives shown, defeat the guardian, then reach the golden exit. In protection missions, your companion must survive too.
Drag the joystick or hold and drag in the arena to steer; release to stop. Use Dash or press Space to dodge. The Ranger Axe attacks nearby targets automatically.
Leave the warning area before the attack lands. Flank armored enemies or interrupt them; destroy the purple totem before attacking Mosswitch.
Mission unlocks and permanent growth stay in this browser. Losing or leaving a run keeps those gains; clearing the browser’s site data removes the save.