How to play
- Move one square with arrows, WASD, swipe or the direction pad.
- Push cargo into open cells and match every glowing dock.
- Hold Shift or choose Pull to spend a magnetic charge.
Opening the cargo ark…
Animal Cratebound
Walk, push, pull and route every rune crate onto its matching dock.
0 / 30Every crate and device is deterministic. Read the route, preserve turning room, and use magnetic pulls only when they recover a stranded cargo block.
Six chapters introduce ice rails, signal gates, magnets, linked crates and one-way belts.
在三十个编写的天方舟仓库中行走、推动和拉动符文货物。
Rux 正在一次修复一个仓库的货柜。每个符文箱都必须到达发光的码头,然后路线才能重新开放。
一次移动一格,仅当远处的牢房打开时才推动板条箱。磁力拉力使 Rux 向后移动,同时将相邻的板条箱拉入 Rux 左侧的空间。
后面的章节添加了滑动冰轨、信号门、相连的货物和单向风暴带。每个设备都遵循固定的、可读的规则。
三十个仓库横跨六个章节:First Freight、Polar Rails、Signal Deck、Magnet Bay、Twin Cargo 和 Storm Ark。
每个仓库都是已编写且可解决的。撤消和重新启动让玩家可以测试路线,而不会丢失通关进度。
Drag the rail. The centred glowing card is selected.
Dock every rune crate without trapping it.
Move beside cargo to push it. Pull moves you backward while drawing the adjacent crate into your previous cell.
Your completed progress is safe. This attempt will restart.

Every cargo block reached its dock.