Scout
Reveal the safe lantern symbol.
WeightPlay original
Co-op Lantern Paths
A quiet co-op prototype
Share one screen across a 30-stage night-forest rescue. Scout reads a private signal; Guide applies a different trail rule.
One player can hand the device between roles. No account or network is needed.
Reveal the safe lantern symbol.
Place the matching trail marker.
Unlock 30 trails and six lantern checkpoints.
Scout privately reveals a signal and passes the device. Guide combines that spoken signal with a different trail rule. A wrong marker dims the shared light; a clear handoff unlocks the next trail.
Lantern atlas
Night rescue


Scout's side
Only Scout should look. Reveal, remember, then pass the device.
Guide's side
Listen to Scout, read your rule, then choose the resulting marker.
Rescue report
Reveal safe lanterns, share the clue, and place matching trail markers together across a calm 30-trail forest campaign.
Scout privately reveals one lantern symbol, remembers it, and tells Guide what appeared. Guide reads the current trail rule, then places the matching marker on the shared screen. One player can pass the device between roles.
Early trails match the spoken symbol. Later chapters transform it with next, previous, echo, weather-shift, and mastery rules. The clue stays hidden during the handoff, so repeat the rule aloud before choosing.
Thirty authored trails form six chapters with a checkpoint every fifth trail. A correct marker lights the rescue path and unlocks the next trail; the chapter rule changes the decision, not just the amount of work.
A wrong marker dims the shared rescue light and returns the turn to Scout for another attempt. There is no timer, purchase, account, or network requirement; unlocked trails and best clears stay in this browser only.
This is a general-audience co-op puzzle for shared-screen play. It has no public chat or leaderboard, and clearing site data or changing browsers can remove local progress.