Cribbage
Cribbage game artwork
Classic Card Game

Cribbage

Choose a crib, score pairs/runs/fifteens, and peg your way toward 121.

Race to 121First player to reach 121 wins.
WeightPlay Original Game Guide

Cribbage

Cribbage is a compact card race: choose two cards for the crib, peg without passing 31, and score fifteens, pairs, runs, flushes, and nobs on the way to 121.

GameplayClassic pegging card game
GenreCard · Classic · Strategy
DifficultyEasy to learn, challenging to master
Estimated Play Time5–15 minutes
How to Play

World and Mission

Each round deals six cards. You keep four and place exactly two into the shared crib, then use the starter card to shape the scoring possibilities in your hand.

The short race alternates planning and counting: choose safe pegging cards, watch the running total, then inspect the Result summary after the hand and crib are scored.

How the Systems Work

During pegging, play a card only when the running count stays at or below 31. Fifteen and 31 score two points, while pairs and runs can score as soon as they appear.

When you cannot play without passing 31, call Go. The last legal peg scores one point; a count of 31 resets the sequence. Dealer order alternates between rounds.

Hand and crib scoring checks combinations to 15, pairs, runs, flushes, and nobs. The first player to reach 121 wins, and the browser keeps the local result for replay.

How to Play

  1. Start a round and review the six cards in your hand.
  2. Select exactly two cards for the crib, then confirm the discard.
  3. During pegging, choose a card that keeps the count at 31 or below; use Go when no legal card remains.
  4. Read the hand, crib, and pegging totals in Result after the round resolves.
  5. Choose New Game or Restart to practice a new deal and chase a cleaner route to 121.

Strategy Tips

  • Discard cards that help the crib less while keeping combinations that can reach 15 or form runs.
  • Track the running count before every peg; a pair or run can be worth more than the face value of a card.
  • Use Go deliberately when holding a card for the next count is safer than forcing a weak play.
  • Compare your hand and crib breakdown after each round to learn which combinations are carrying the score.

Campaign and Difficulty Growth

The race to 121 is the campaign: dealer position alternates, new deals create different discard decisions, and each Result exposes the scoring pattern to improve on the next hand.

There is no account skill tree or online match. Replay is the progression, with cleaner pegging and better discard choices as the practical mastery target.

Developer Design Note

Cribbage keeps the full decision loop visible in a short browser session: discard, peg, score, and review. It teaches the classic vocabulary through immediate totals without requiring an account or online opponent.

Public play

Play Cribbage free in your browser with no account or purchase required. Choose two cards for the crib, peg toward 31, and race to 121. Plan your keep, watch the count, and use Go when every remaining card would cross 31. Your score and the AI score stay visible throughout each deal.

FAQ

Why do I discard two cards?
The two selected cards go to the crib, which is scored after the hands and belongs to the dealer for that round.
What is Go?
Call Go when you have no card that can keep the running count at 31 or below. The last legal peg scores one point and the count resets.
What combinations score?
The guide tracks fifteens, pairs, runs, flushes, nobs, and the special two points for a count of 31.
How do I win?
The first player to reach 121 points wins the race.
Is progress saved?
The local result and preferences are saved only in this browser.