Dustwake Depot
Guide Taro through the garden. Sweep dry dust, brush damp patches and deliver every load to a depot.
Stage 1 / 60
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Guide Taro through the garden. Sweep dry dust, brush damp patches and deliver every load to a depot.
Stage 1 / 60
Clean Taro’s block-built garden and deliver every unit of dust before the job clock runs out. Dust in the pack is not yet delivered. A clear requires an empty garden, an empty pack and the stage’s delivery rule. The two chapters contain 60 selectable stages.
Tap litter or a stain. Taro walks to its centre and selects the right tool. Stay there to clean; bare floor needs no cleaning. Dry litter: vacuum · Blue stains: brush Tap the ground or drag a route to move Taro. Stay near dry dust in Vacuum mode to collect it. Return to the glowing depot and wait briefly to unload. Decide whether to collect one more group or make an earlier trip; a full pack leaves less room for useful pickups along the way.
Use the arrow keys or WASD to move; Space switches Vacuum and Brush, and C uses Press compression. Damp dust needs Brush mode and longer contact. Walls block movement. Wind gates show their open and closed states; watch the green opening or choose a detour. Read special delivery conditions on the Stage card before starting.
Delivering everything within the rules completes the stage and unlocks the next. Each Stage card shows its own three-star and two-star time targets; finish within either target to earn that rating, otherwise earn one star for a clear. Retry is free. Completed stages remain replayable and save the best result. The final stage can also be replayed.
The first five stages teach packing and return trips. Damp dust arrives at Stage 6 and wind gates at Stage 16. Chapter 2 adds a portable depot: choose one marked pad per job, then use it alongside the original base. Some checkpoints require a minimum load or limit deliveries, so unloading a tiny bag can waste a trip. Cargo carries more but walks slower; Breeze reaches distant groups faster.
Completed stages, best results, selected tools and tutorial progress are stored in this browser. An unfinished load is lost on reload or exit. Removing browser data can remove this progress. The optional appearance is owned through the shared wallet receipt. No account is required to play; free tools can complete the campaign.
A fixed overhead view keeps the route and depot visible. The challenge comes from packing, changing modes and choosing when to cross a gate, rather than aiming a camera. Free side-grade tools preserve these choices: a larger bag has a movement cost, while Press trades reach and a short pause for extra space.
A full pack cannot accept more dust. Move back to a depot; you can still walk while full.
Tap litter or a stain. Taro walks to its centre and selects the right tool. Stay there to clean; bare floor needs no cleaning. Dry litter: vacuum · Blue stains: brush Switch to Brush and stay close until one unit is cleaned. Vacuum mode only collects dry dust.
No. Chapter 2 allows one placement on a marked pad per job. Choose the location before confirming.
No. Press halves occupied space, rounding up, without changing the amount carried. It has two uses per job.
No. Breeze is available immediately; clear Stage 5 for Cargo and Stage 30 for Press. All three are free.
Amber Garden is a permanent appearance for Taro’s shell garden. Speed, capacity, collection and stage rules stay unchanged.