BUS JAM
《胖达巴士疏导》游戏图片

NIGHT TERMINAL CONTROL

胖达巴士疏导

Read the convoy order, route each queue, and keep the holding lane from locking up.

How to play

Only the first bus accepts passengers. A wrong color waits in the holding lane, in order. If that lane blocks before the active bus is filled, the terminal deadlocks.

  1. Check the active bus and its remaining seats.
  2. Dispatch only the front passenger of a queue.
  3. Use Undo before the holding lane becomes blocked.

BUS JAM

DEPARTURE ORDER
HOLDING LANE

TERMINAL CLEARED

Every convoy departed!

!

ROUTE LOCKED

The holding lane is blocked

The active bus cannot be filled from the exposed passengers. Undo the last dispatch or restart.

LEAVE TERMINAL?

Return to terminal selection?

WeightPlay Original Game Guide

胖达巴士疏导

Read the fixed departure order, expose the right passengers, and keep a limited first-in-first-out holding lane from locking the terminal.

玩法Convoy and Holding-Lane Strategy
类型Puzzle · Strategy · Animal
难度Easy to Challenging
预估游玩时间2-8 minutes per stage
练习能力逻辑 · 规划 · 问题解决

世界与任务

Thirty night terminals are operating at capacity. Only the active bus can board passengers, while every other color must wait in the holding lane in the exact order dispatched.

Every decision is visible: the complete convoy, each queue, the active bus seats, and every occupied holding space. Failure comes from a route choice, not hidden traffic or a timer.

游戏系统

Only the front passenger of a queue can move. A matching passenger boards the active bus immediately.

A nonmatching passenger enters the holding lane. Its first passenger must be cleared before anyone behind it can board.

When the active bus fills, it departs and the next bus becomes active. Matching passengers at the front of the holding lane board automatically.

If the holding lane is full and no exposed passenger can complete the active route, the terminal deadlocks. Undo restores the exact prior state; Restart restores the authored terminal.

玩法说明

  1. Select an unlocked terminal.
  2. Read the active bus, its remaining seats, and the next buses in the convoy.
  3. Compare every queue front before sending a future color into the holding lane.
  4. Fill every bus without deadlocking the holding lane to unlock the next terminal.

策略提示

  • Treat each holding space as a scarce resource, not free storage.
  • Before sending a future color, check whether it will become the front blocker.
  • Expose the active color first whenever the holding lane is nearly full.
  • Use Undo as soon as a dispatch changes the holding order you planned.

关卡与难度成长

Terminal 1 teaches the flow. From Terminal 2 onward, wrong routes can create a real deadlock.

Later chapters add a fourth route, longer convoys, more queues, repeated bus colors, and a two-space holding lane instead of repeating the same three-bus layout.

开发设计理念

这四条路线同时使用颜色和字母代码。固定车队、先进先出保存通道、确定性队列和经过验证的解决方案路径定义了一种在手机和桌面上可读的策略难题。 完整的界面使用一个居中的逻辑布局,最大像素为 920。手机、风景和桌面视图将相同的控件、点击区域、艺术作品和游戏坐标一起缩放,而不是拉伸各个部分。因此,触摸、鼠标和键盘作用于相同的合法状态。主海报和开始游戏操作与舞台管理保持分离,而舞台选择、战斗、对话和结果保留自己的有限内容和返回路径。

家长说明

该游戏是一款面向普通玩家的不定时策略益智游戏。它没有帐户、购买或公共排行榜。本地清除保留在此浏览器中。 您无需创建帐户即可玩。进度保存在当前浏览器配置文件的本地浏览器存储中,而不是在线帐户或跨设备数据库中。清除站点数据、使用隐私浏览、更改浏览器或移动到另一台设备可以创建单独的保存或删除现有的保存。当浏览器允许存储时,语言、声音和简化动作首选项遵循共享的 WeightPlay 控制。没有任何指导结果是医学、学校或专业评估。

常见问题

Can I dispatch from the middle of a queue?
No. Only each exposed front passenger can move.
Why did a passenger enter the holding lane?
Only the active bus boards; every future route waits in dispatch order.
Why did the terminal deadlock?
The holding order blocked the active route and no exposed passenger could clear it.
Are all terminals solvable?
Yes. All thirty recorded solution paths are checked automatically.
Which controls and screen sizes are supported?
The same rules support touch, mouse, and keyboard where the game uses those inputs. The interface scales as one logical layout across the required phone, landscape, and desktop viewports.
Can progress move automatically to another device?
No. This game currently saves to local browser storage only, so another browser profile or device begins with its own separate local progress unless a future account system is added.